Quake at 30: The Game That Shook the Future of First-Person Shooters

When Quake arrived in 1996, it did more than add another landmark title to id Software’s already formidable reputation. It pushed the first-person shooter into a new technical, social, and cultural era. Released after the genre-defining success of Wolfenstein 3D and Doom, Quake transformed the shooter from a fast, flat, maze-like experience into a fully…

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